Thursday, September 11, 2008

Pixel Process


As we were working on a previous project involving concepts we were hit with a curve ball. We were told to change our whole design concept with someone else in our studio. This was a very hard change to make, I was just getting use to my first concept on fusion of opposites while selling atheletic shoes now im forced with the concept of Arcade Games while selling travel accessories. PHEW! As i was talking to the person i was switching with, Emily, i wanted to keep her same ideas and tweak them, since her design wasn't finished or completed i thought it would be a challenge. She focused on the ideals of pixelation and movement centered around old arcade games.
To begin this process I thought about her idea of pixels being boxes and beams to give an idea of a game. Well to take it further i wanted to add this idea of a pixel wall and have light in certain pixel boxes and flash them on and off to give off an idea of movement. The color scheme for this retail store would be black and white and certain bright colors in certain places to think of games.

Also, to keep the idea of arcade games in the interior area, I was thinking about actually making the plan look like an actual arcade game. In plan view with lit boxes on the floor and ceiling, i thought that it would be like the person was playing their own game. When the person steps on the boxes the box would become lit and play a certain tune, and as they walk through the room on the path, the boxes would become lit.

No comments: